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Alpha Protocol

Alpha Protocol

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From: Sega Of America, Inc.
Category: Video Games

List Price: $59.99
Buy Used: $23.25
as of 9/5/2010 01:41 CDT details
You Save: $36.74 (61%)



New (45) Used (16) from $23.25

Seller: Z & S Global Enterprising
Rating: 3.5 out of 5 stars 22 reviews
Sales Rank: 3299

Format: CD
Platform: PlayStation 3
Genre: role_playing_games
ESRB: Mature
Media: Video Game
Autographed: No
Memorabilia: No
Number Of Items: 1
Batteries Included: No
Age: 17 - 20 years
Operating System: PlayStation 3
Shipping Weight (lbs): 0.3
Dimensions (in): 5.9 x 6.8 x 0.6
Legal Disclaimer: We do not in any way represent that any part we sell is legal to possess in your jurisdiction. Check with you local authorities to ensure it is legal for you to possess before buying!

MPN: 69019
Model: 69019
UPC: 010086690194
EAN: 0010086690194

Publication Date: June 2010
Availability: Usually ships in 1-2 business days

Features:
  • Choose your words and actions carefully in a living, reactive role-playing world. Experience the “ripple effect” as encounters with your allies and enemies change relationships, reveal storylines, and unlock new missions.
  • Mold Thorton into the secret agent you want to become with lethal close-combat techniques, marksmanship abilities, spy gadgets, and much more.
  • Access an arsenal of weapons and customize their many add-ons to create the perfect weapon load out.
  • Form relationships via dialogue and action choices within an intriguing cast of allies and enemies to get data for missions, new weapons and more. Remember who to trust and decide when to trust them …
  • The game reacts to every decision you make. Will you let a terrorist escape to follow a lead, or eliminate targets against the mission agenda? With no right or wrong choices, every player can create their own storyline and ending.

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Product Description
Alpha Protocol PS3

Amazon.com Product Description
The year is 2009. Worldwide political tensions are at a breaking point when a commercial airliner is shot down by a U.S. missile over Eastern Europe, killing all aboard. The U.S. government claims no involvement, and dispatches Agent Michael Thorton to investigate and bring those responsible to justice. As the first modern day spy role-playing game, Alpha Protocol offers unprecedented control over the development of Thorton’s abilities and his interactions with other characters. Upgrade skills such as physical combat, weapons mastery, cutting-edge technology and even seduction as you grow in experience and complete missions.

Choose your combat style
Choose your combat style
View larger.
Sneak up on your enemies
Sneak up on your enemies
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Alpha Protocol



Arsenal of Weapons
Arsenal of Weapons
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Synopsis
In the near future, worldwide political tensions are at a breaking point when a commercial airliner is shot down by a U.S. missile over Eastern Europe, killing all aboard. The U.S. government claims no involvement, and dispatches Agent Michael Thorton to investigate and bring those responsible to justice.
As the first modern day spy role-playing game, Alpha Protocol offers unprecedented control over the development of Thorton's abilities and his interactions with other characters. Upgrade skills such as physical combat, weapons mastery, cutting-edge technology and even seduction as you grow in experience and complete missions.

Key Game Features:

  • Customizable Spy – Players continually develop their spy with advanced close-combat techniques, lethal marksmanship, the ability to wield ingenious spy gadgets, and much more.
  • Multiple Paths to Choose From – With no right or wrong decisions, players can constantly change the storyline based on the choices they make. Will they let a terrorist escape to follow a lead, or eliminate targets against the mission agenda? Demanding decisions are challenging and many.
  • Revolutionary Interaction System – With the Alpha Protocol “Ripple Effect” system, players can interact with allies and enemies in a variety of ways. Their choices will dynamically change the storyline and unlock new missions, weapons and alliances.
  • Complete Choice of Combat Style – An arsenal of weapons with a plethora of customizable add-ons allows players to create a personalized weapon load out for every mission. Cutting-edge technology, stealth maneuvers, ballistic explosives and more can be discovered and used!
  • No Time to Spare – Every decision and interaction in Alpha Protocol is made with a time-limit that steadily ebbs away. Players must think fast, act urgently, and then prepare for the consequences!
  • Real Modern-Day Setting – Players can live out real-world espionage within rich international settings such as Rome, Moscow, Taipei, and Saudi Arabia.
  • Developed by RPG Masterminds, Obsidian Entertainment – Founding Obsidian members have worked on RPG blockbusters including KOTOR II, Neverwinter Nights 2, Baldur’s Gate, Planescape Torment, and Fallout.
Dynamic Dialogue System
The Dynamic Dialogue System allows you to forge your own path within Alpha Protocol by determining the state of your relationships with the other characters in this high stakes espionage world. You'll have to think quickly when you're periodically given 2-4 stances to take during your interations with colleagues and enemies, uncovering a worldwide conspiracy through anything from suave sweet nothings to intimidating informants with brute force.



Customer Reviews:
Showing reviews 1-5 of 22



5 out of 5 stars Amazing   August 22, 2010
Chris (id, usa)
1 out of 1 found this review helpful

I am really confused as to why there are so many bad reviews for this game. It is fun, funny, and has good role playing. Most games with a choice system boil down to save the orphanage or burn the orphanage to the ground with the obvious repercussions. Alpha protocol has different options that result in a verity of outcomes. If it helps your understanding my two favorite games are Mass Effect and knights of the old Republic and I thought Alpha protocol was just as fun. Well worth the money.


4 out of 5 stars UNDERrated!   August 15, 2010
Redsurf (Dallas, TX)
As a qualifier my favorite games are FO3, GTA and RDR. For the record, I had looked forward to this game since 3rd quarter of '09 (9 mos. prior to its release). Coming off Fallout 3 I was eager for an ARPG, and was dismayed by the Sega-driven delay until June (Sega=skeptical in general). Terrible reviews in early Summer drove me to Red Dead R. (awesome, BTW) in June. 3 weeks ago though, I picked up AP for a discounted price. Let me say I had tempered expectations based on everything you've read, but couldn't stay away.

The bottom line is Alpha Protocol definitely exceed my expectations. I've played through 2 times, both w/ dramatically varying results based on my choices (both in dialogue and Action Point distributions based on weapon choice). The Stealth route and friend-acquisition approach 1st, and jack-ass shotgun wielding maniac the 2nd. AP managed to allow both strategies to play through with little frustrations (I was expecting glitches/freezing, AI BS (shooting/seeing you through walls/cover, impossible boss scenarios, etc.). Encountered none of that which I've read about other reviews.

Positives: Cover-system is very work-able, Story (both game play-throughs) was engrossing, music/score/SFX excellent, pistol and shotgun satisfying to shoot, length and difficulty of game right in line. NPC in game dialogue enjoyable and engaging.

Negatives: Character customization minimal. Levels are not sandbox at all (very linear, granted, how the game is designed it works fine). Dialogue system is like Heavy Rain with a short time given for responses, and sometimes the question you're given isn't revealed until the NPC's last sentence, giving you almost no time to select from a 1 word response that could be the opposite of your intended one (mildly irritating). As for the weapon/armor customization, I'm neutral. The choices are numerous but mostly its robbing Peter to pay Paul, and the process of purchasing/acquiring/etc is avg.

Altogether, AP exceeded my expectations based on the storyline and the gameplay. I've read all about the horrendous, clunky combat system: that was not my experience (your level up choices and mods increase success here). I've read about glitches (1 time when I turned on my safehouse TV, that was it). I've read about the graphics (not that bad!) - For me, AP is a winner for the ARPG fan.



4 out of 5 stars Don't dismiss this one   August 10, 2010
Dave (New Jersey)
2 out of 2 found this review helpful

I can't possibly explain why this game is getting such mixed reviews, it is one of the best I've played in years. A perfect balance between Socom-type stealth/weaponry and very creative espionage missions. The computer hacking/lock picking/alarm deactivating in this game were very well thought out and very rewarding when done properly. The variety of weapons is amazing, and each one has advantages and disadvantages depending on the mission type. There are some levels that you can run and gun your way through, but some where you will be killed in seconds if you try that approach.

Your decisions during conversations impact the game play more than on just a superficial level, and the decisions are never obvious as in games like Fallout III. Overall, I believe any gamer should give this one a rental. If you're not caught up within ten minutes you may never be, so it's a quick assessment. I was swept away after the first mission. The only reason I didn't award five stars was due to some AI stupidity (I played on normal though, not difficult). Some enemy soldiers are very intelligent and some are mindless zombies, it's nice to keep you on your toes but the stupid ones sometimes run right passed you and not see you standing there. I imagine on the difficult setting this wouldn't happen. But it really evens out b/c the intelligent guards will sometimes shoot at you and sometimes bum rush you and beat the heck out of you.

Overall, great game and definitely a huge step forward in espionage gaming.



2 out of 5 stars Good story, but bad gameplay   July 22, 2010
Davidovich53 (Irvine, CA, USA)
2 out of 4 found this review helpful

I guess I have a soft spot for Obsidian: I gave Alpha Protocol the benefit of the doubt and tried to like it - I really, really tried. I was drawn in by the sharp writing, engaging characters, and intriguing plot, so I tried to endure the game's poorly conceived mechanics, uninspired design, and numerous glitches, waiting until the plot started getting good, but I finally just ran out of patience.

The game's mechanics are plain and lacking: I can't quite single out one thing but there's a general lack of polish overall (and I don't mean just graphics). The level design is also inflexible: the mission areas are linear, and often there is only one "right" way to accomplish an objective (i.e. I chose to be a stealthy agent only to discover the game often forces me to take a run-and-gun approach). Then there are the odd design choices that make gameplay more cumbersome than necessary - for example, there is no "shooting from the hip" like in other shooting games (i.e. Red Dead Redemption, Borderlands, Fallout 3, etc.); you have to press and hold an "aim" button to bring up a targeting reticule. I didn't realize how much I had come to rely on that reticule always being onscreen until it was taken away from me. Also, AP has something that no gamer in the world likes: escort/protect missions. And it doesn't help that my ally frequently stands out in the open, letting enemies get free shots.

As far as the glitches go, most of them occur when I'm in cover. I once got "stuck" to the wall I was covering behind and I could not leave the wall no matter what I tried; I had to reload the most recent checkpoint, which was a long while ago, making me replay a large chunk of the level. Another bug hides the targeting reticule - yes, even when I hold down the aim button. I'd be in cover, use up a whole clip, reload, then hold the aim button to bring up the reticule only to have nothing happen. To fix this, I have to leave cover and then return. During a tense firefight, this glitch totally ruins my immersion in the game, not to mention the momentary interruption is just long enough for enemies to flank me. And speaking of reloading weapons: sometimes I can't reload my gun while I'm in cover - yes, another bug - and when this happens, I have to leave cover and expose myself to enemy fire, quickly reload, then re-enter cover. Oh yes, let's not forget that sometimes enemies can see me through walls. And no, they were NOT wearing infrared goggles.

It's clear that Obsidian has some great writers because they consistently produce great scripts and characters, but their games always seem to be filled with glitches. While Alpha Protocol certainly delivers in the storyline department, I was hoping for more in gameplay - much, much more.



5 out of 5 stars CONSPIRACY   July 7, 2010
Ritchie A. Knox
3 out of 3 found this review helpful

This game is truly a diamond in the dirt. I think people paid to trash this game. It was obvious from the first minute of gameplay that the review experts were unfairly rating the game. This game is a beauty; it's no Heavenly Sword but it is graphically stunning and polished. I am a really hard person to please and it takes more than a flashy commercial and a bunch of fanboys to make me buy a game. Alpha Protocol is everything you thought it would be minus the haters. It's a conspiracy. - Ritchie " King of Ypsilanti" Knox

Showing reviews 1-5 of 22


. Igri